Welcome to the Zappar blog archive

Emma Moore

5 principles of UX/UI within AR and how you can use them

Introduction to the principles for UX/UI Design when creating AR experiences. Augmented Reality is another space for smart UX design, understand how to create something engaging.

Emma Moore

Which 3D tool should I use for AR?

There are lots of tools available to assist in creating 3D content for AR experiences, but which ones are the best to use?

Connell Gauld

Image sharing in Zappar WebAR just got even easier with iOS 15

The iOS 15 update brings with it seamless image sharing in WebAR, a performance upgrade and UI tweaks, making iPhone and iPads even more powerful for web-based augmented reality experiences.

Connell Gauld

How to improve the photorealism of your AR experiences on the web

We'll discuss some of the techniques, best practices, and tricks(!) we can use to improve the photorealism of real-time AR experiences, and present a believable simulation to our users.

Grace Vassallo

Universal AR for Unity SDK with developer Jordan Campbell

Last week we were excited to announce the release of our Universal AR for Unity SDK, offering Unity developers the ability to use Zappar’s leading image, face, and instant world tracking APIs within one of the world’s most popular game engines.

Grace Vassallo

Five tips for learning AR with Studio

This is where Zapworks is here to help. Studio is our most powerful and versatile content creation tool. It supports 3D models, custom animations, as well as a variety of tracking types and it’s surprisingly simple to learn.

Caspar Thykier

From WebAR to wearables: The AR moments of 2019 and what’s in store for 2020

It’s our favourite time of the year here at Zappar — thinking about what the next year will bring to the augmented reality space. 2020 is already promising to be one of the most interesting years for AR yet, for both consumers and creators, and it i…

Dave Mather

How to optimize AR for better UX

Our latest blog explores how AR creatives can optimize their experiences to work effectively for a wide audience - taking into account a diverse range of devices and audience contexts.

James Wright

How to make your video content work harder with AR

A best practice guide for using augmented reality video. Our latest blog explores how to maximize the use of your video content by bringing it to life in AR.

Dave Mather

Using 3D models for AR: Insights and trends from CGTrader CEO, Dalia Lasaite

With 3D already cemented as the mainstay experience of the AR world, I sat down with CGTrader CEO, Dalia Lasaite to discuss current trends in the 3D model market and how AR/VR is impacting it, as well as her thoughts on how 3D artists should be thin…